What the planner calculates
The tool computes the remaining wishes to the next entered hard-guarantee ceiling and a conservative ceiling for a selected target. It then compares planned wishes with owned wish items and Primogems. All arithmetic is deterministic. It does not predict whether a top-rarity result arrives early, what the next-pull probability is, or which item will be selected by an unpublished state.
Why banner names do not load constants
HoYoverse maintains multiple Wish families with different counters, carryover rules, paths, and target conditions. Its current Character Event notice still directs players to the in-game Details panel for full rules. A label such as “character,” “weapon,” or “standard” is therefore provenance, not an executable lookup.
Counter family comes before arithmetic
HoYoverse's Character Event Wish-2 rules say Character Event Wish and Wish-2 share their guarantee count and that this count is independent of other Wish types. Copy only the history that belongs to the applicable family. Combining Weapon, Standard, Chronicled, and Character history produces a number the game does not use.
The selected-target ceiling input
“Maximum target-tier results still needed” represents the current target-selection state without asking LootCalc to infer it. Enter one if the next qualifying top-rarity result is guaranteed to be the selected target. Enter a larger value only when the current in-game rule proves that many results can still be needed. Preserve featured-guarantee, Fate Point, path, and historical trigger state in the note.
The ceiling formula
If H is the entered hard ceiling, c the current count, and t the maximum number of target-tier results still needed, the conservative boundary is(H − c) + (t − 1) × H. This assumes every qualifying result occurs only at its ceiling. An early result changes the state and requires a new plan; it must not be used to extrapolate an average.
Capturing Radiance is conditional
HoYoverse's updated Capturing Radiance Q&A publishes a base trigger probability and a consolidated promotional-character probability conditional on obtaining a 5-star character in an Event Wish. Neither number is a universal per-wish 5-star rate. The same Q&A describes a history-dependent guaranteed trigger. LootCalc records that source but does not guess a player's hidden history or turn the conditional percentage into a pull curve.
Epitomized Path changed in Version 5.0
The official Version 5.0 update details reduced the maximum Fate Points required for Epitomized Path from two to one. This is precisely why an old article or fixed selector is unsafe. Capture the current path state and use the target-result depth field; do not assume an earlier version's maximum.
Resource arithmetic is not a purchase recommendation
The planner spends already-owned wish items first, then applies the entered Primogem-per-wish exchange to the remaining plan. It reports a shortfall instead of assuming future events, commissions, subscriptions, shop purchases, or version income. Primogems are an in-game accounting unit here; no real-money price or top-up strategy enters the result.
Continue with the evidence workflow
Use the Genshin Wish Evidence Guide to capture current Details, distinguish conditional probabilities from per-wish rates, and preserve state changes. The stateful probability guideexplains why fixed-rate complement math cannot be pasted onto an undisclosed pity curve.