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LootCalc

Current Details in, deterministic ceiling out

Genshin Wish Guarantee & Resource Planner

Preserve the exact Wish family, current count, hard ceiling, selected-target state, and in-game resources. The planner shows what those inputs guarantee at worst without inventing a hidden soft-pity curve.

Plan from the current Wish Details

Enter the exact counter, guarantee ceiling, and target state shown by the current banner rules. The starting 0/90/1/90/160 values are arithmetic examples—not a universal banner preset, soft-pity curve, or spending advice.

A provenance label only; it never selects a hidden rate table.

Record the exact banner family, target, carryover state, Fate Point or featured-guarantee state you verified.

Prefer a dated screenshot of the current in-game Details panel plus the relevant official notice.

Count only wishes in the applicable guarantee family. Do not merge independent banner types.

Copy the ceiling from the current Details screen. Banner names do not load a preset.

Enter 1 when the next target-tier result is guaranteed to be the selection; otherwise enter the maximum supported by your exact current rule and state.

A resource plan only. Early results can reset the counter and require a new plan.

Intertwined Fates, Acquaint Fates, or the exact item accepted by this banner. Do not combine incompatible currencies.

Use only the amount already owned and deliberately allocated; no future patch-income forecast is preloaded.

Verify the current exchange in game. This remains editable and does not represent real-money cost.

Current guarantee progress

0%

Wishes to next guarantee ceiling

90

Maximum wishes to selected target

90

Wishes currently affordable

0

Guarantee and resource boundary

Wish items used first by plan: 0

Primogems required after wish items: 14,400

Primogem shortfall for planned wishes: 14,400

Target-ceiling wish shortfall after plan: 0

Target-ceiling Primogem shortfall: 14,400

Plan reaches next guarantee ceiling: Yes

Plan covers selected-target ceiling: Yes

Owned resources cover plan: No

Owned resources cover target ceiling: No

maximum wishes = (hard ceiling − current count) + (remaining target-tier results − 1) × hard ceiling. This is a worst-case guarantee boundary under your inputs, not an expected pull count or probability forecast. A result obtained before the ceiling changes the state; capture it and create a new plan.

What the planner calculates

The tool computes the remaining wishes to the next entered hard-guarantee ceiling and a conservative ceiling for a selected target. It then compares planned wishes with owned wish items and Primogems. All arithmetic is deterministic. It does not predict whether a top-rarity result arrives early, what the next-pull probability is, or which item will be selected by an unpublished state.

Why banner names do not load constants

HoYoverse maintains multiple Wish families with different counters, carryover rules, paths, and target conditions. Its current Character Event notice still directs players to the in-game Details panel for full rules. A label such as “character,” “weapon,” or “standard” is therefore provenance, not an executable lookup.

Counter family comes before arithmetic

HoYoverse's Character Event Wish-2 rules say Character Event Wish and Wish-2 share their guarantee count and that this count is independent of other Wish types. Copy only the history that belongs to the applicable family. Combining Weapon, Standard, Chronicled, and Character history produces a number the game does not use.

The selected-target ceiling input

“Maximum target-tier results still needed” represents the current target-selection state without asking LootCalc to infer it. Enter one if the next qualifying top-rarity result is guaranteed to be the selected target. Enter a larger value only when the current in-game rule proves that many results can still be needed. Preserve featured-guarantee, Fate Point, path, and historical trigger state in the note.

The ceiling formula

If H is the entered hard ceiling, c the current count, and t the maximum number of target-tier results still needed, the conservative boundary is(H − c) + (t − 1) × H. This assumes every qualifying result occurs only at its ceiling. An early result changes the state and requires a new plan; it must not be used to extrapolate an average.

Capturing Radiance is conditional

HoYoverse's updated Capturing Radiance Q&A publishes a base trigger probability and a consolidated promotional-character probability conditional on obtaining a 5-star character in an Event Wish. Neither number is a universal per-wish 5-star rate. The same Q&A describes a history-dependent guaranteed trigger. LootCalc records that source but does not guess a player's hidden history or turn the conditional percentage into a pull curve.

Epitomized Path changed in Version 5.0

The official Version 5.0 update details reduced the maximum Fate Points required for Epitomized Path from two to one. This is precisely why an old article or fixed selector is unsafe. Capture the current path state and use the target-result depth field; do not assume an earlier version's maximum.

Resource arithmetic is not a purchase recommendation

The planner spends already-owned wish items first, then applies the entered Primogem-per-wish exchange to the remaining plan. It reports a shortfall instead of assuming future events, commissions, subscriptions, shop purchases, or version income. Primogems are an in-game accounting unit here; no real-money price or top-up strategy enters the result.

Continue with the evidence workflow

Use the Genshin Wish Evidence Guide to capture current Details, distinguish conditional probabilities from per-wish rates, and preserve state changes. The stateful probability guideexplains why fixed-rate complement math cannot be pasted onto an undisclosed pity curve.

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