Decision ledger · no future-loot forecast
FFXIV Loot Priority Calculator
Turn a static's written EP/GP policy into a reproducible order for one confirmed item. Every decision input stays visible: the item, available awards, member points, and current eligibility.
Build a transparent loot-priority ledger
Enter awards that actually exist, then rank only members eligible for that exact item. EP ÷ GP is a disclosed group policy—not a Square Enix rule, drop forecast, or substitute for your static's final decision.
A provenance label only; it does not load hidden loot values.
Eligibility should refer to this one current award.
Record the Lodestone note, in-game help text, or team rule checked.
Use an observed count. The tool does not predict future coffers or drops.
Roster and eligibility
Eligible members
2
Provisional recipients
1
Unassigned awards
0
Priority order for this item
- #1Member AEP/GP = 2Provisional award
- #2Member BEP/GP = 1.5Waitlist
- —Member CEP/GP = 2Not eligible
Ties preserve roster order. Each eligible row can receive at most one provisional award in this pass. Confirm actual job compatibility, prior wins, attendance rules, and group consent outside the quotient before assigning anything.
What this ledger solves
A loot meeting usually mixes three different questions: did an award appear, can a member use it, and who has priority under the group's policy? Combining those questions into one probability score makes the result impossible to audit. This tool starts only after the first question is settled. You enter the confirmed number of awards, mark item-specific eligibility, and calculate a simple quotient from values your team owns.
The output is provisional. It does not know job upgrades, best-in-slot lists, attendance exceptions, crafted gear, prior verbal promises, or whether a member wants the item. Those remain human decisions. The tool's value is narrower and more practical: everyone can reproduce the same arithmetic and see exactly why an eligible member appears above another.
How to run one assignment pass
- Name the exact item and tier. Do not use a generic “raid loot” label when different jobs or exchange paths have different eligibility.
- Count only awards already available. If one coffer is visible, enter one. Do not add an anticipated future reward.
- Freeze the roster inputs. Copy EP and GP from your group's dated ledger before discussing the assignment.
- Mark eligibility for this item. Confirm job compatibility and whether each member is participating in this decision.
- Review the provisional order. Resolve ties and policy exceptions openly, then record the actual recipient in your external log.
- Update points before another pass. If your policy changes GP after an award, apply that change before calculating again.
The exact formula and its limits
For each valid row, priority quotient = effort points ÷ gear points. GP must be greater than zero. Only eligible rows are ranked. Higher quotients come first, and equal quotients retain roster order. The calculator then marks at most the entered number of eligible rows as provisional recipients. If there are more awards than eligible rows, the remainder stays visibly unassigned instead of being silently allocated twice.
EP and GP have no universal FFXIV meaning. A fair policy must define how points are gained, when GP changes, how absences and new members are handled, and who can correct the ledger. If your group uses another decision rule, use this page only if the quotient honestly represents that written rule.
Worked arithmetic example
The starting rows are deliberately generic. Member A has 1,000 EP and 500 GP, so the quotient is 2. Member B has 900 EP and 600 GP, producing 1.5. Member C would also produce 2, but is marked ineligible for the current item and therefore receives no rank. With one confirmed award, Member A is the sole provisional recipient. This demonstrates filtering and division; it does not describe a real static or a Square Enix system.
Evidence boundary
Square Enix's current Patch 7.4 Notes describe tier-specific reward restrictions and eligibility. They do not establish EP/GP. For that reason, the calculator cites official notes only for the changing game boundary and labels the quotient as a user-entered governance rule. Recheck the current Lodestone notes and in-game help before each tier.
Privacy and recordkeeping
Calculations run in the browser. A copied link stores the entered labels and numbers in its URL, so use role labels instead of personal information if that link will be public. The page does not replace a permanent award log. Preserve the final recipient, timestamp, item, point change, and any exception in a sheet or bot your group controls.
Frequently asked questions
Does this calculator predict FFXIV raid loot?
No. It ranks members only after you enter the number of awards that actually exist. It contains no hidden coffer count, drop probability, or future-loot forecast.
What does EP divided by GP mean?
EP/GP is a group-defined priority quotient: effort points are divided by positive gear points. It is not an official Final Fantasy XIV rule. Your static must define how both inputs are earned and audited.
Why is eligibility separate from priority?
A high quotient does not make an item usable or appropriate. The eligibility checkbox removes incompatible or opted-out members before ranking while preserving their ledger row.
How are ties handled?
Equal quotients preserve roster order. The group should apply a documented tie-break outside the tool, such as prior awards or an agreed roll, and record the final decision.
Can one member receive several entered awards?
Not in one pass. Each eligible row receives at most one provisional award. Run a new pass after updating the roster if your policy permits a second award.