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LootCalc

Input-driven probability model

Destiny 2 Raid Exotic Drop Rate Calculator

Calculate the probability implied by values you enter. The target name is a label, not a hidden preset, and a progressive increase is treated as a hypothesis unless your source documents the rule.

Build a drop-rate scenario

The target menu is only a label. LootCalc does not attach hidden odds to a weapon name. Enter a rate from a source you trust, or use the defaults strictly as a mathematical example.

Example default only; replace it with a sourced or explicitly hypothetical rate.

Count attempts that can actually award the target under the current activity rules.

Use zero for a fixed-rate model or when prior clears are not known to change the chance.

Zero means fixed rate. A non-zero value is your hypothesis, not a LootCalc or Bungie preset.

Only affects a progressive scenario. It does not assert that the selected target has this cap.

Chance of at least one

64.15%

Chance of no drop

35.85%

First conditional rate

5.00%

Last conditional rate

5.00%

Cumulative scenario probability64.15%

Attempts to reach 50% in this scenario: 14

Attempts to reach 90% in this scenario: 45

Show per-attempt scenario table
Conditional rate and cumulative probability for future eligible attempts
Future attemptFailure count usedConditional rateCumulative chance
105.00%5.00%
215.00%9.75%
325.00%14.26%
435.00%18.55%
545.00%22.62%
655.00%26.49%
765.00%30.17%
875.00%33.66%
985.00%36.98%
1095.00%40.13%
11105.00%43.12%
12115.00%45.96%
13125.00%48.67%
14135.00%51.23%
15145.00%53.67%
16155.00%55.99%
17165.00%58.19%
18175.00%60.28%
19185.00%62.26%
20195.00%64.15%

Choose the model before reading the percentage

A fixed-rate scenario uses 1 - (1 - p)^n. A progressive scenario multiplies the failure probability from each conditional rate. These are different assumptions: adding an increase because a player has gone dry will overstate the result unless the target actually has that mechanic.

Do not reuse one Exotic's rules for another

Bungie has described bad-luck protection for Eyes of Tomorrow: qualifying weekly account clears build protection and the design can eventually guarantee the reward. The same publication does not provide a reusable base percentage or increment, and it does not establish that every raid Exotic follows that system. That is why this calculator does not preload a Destiny-wide curve.

Source: Bungie, “This Week at Bungie – 3/18/2021”.

Count attempts that could award the target

A completion total is not automatically an eligible-attempt total. Check the current activity tooltip, rotation, character state, checkpoint, and reward rules. When eligibility is uncertain, keep that clear outside the confirmed count instead of forcing it into the model.

Interpret the output as conditional

“64% under a 5% fixed-rate scenario” means the entered assumptions produce that number. It does not mean Bungie published 5%, that your private account currently has 64%, or that another clear is due. The no-drop percentage remains possible on every non-guaranteed scenario.

Related guide

Use the Destiny 2 eligible-attempt guide to build a source note and clear log before choosing inputs.

FAQ

Does LootCalc know the official drop rate for every Destiny 2 raid Exotic?

No. The calculator contains no weapon-specific probability presets. Enter a rate from a source you trust or use the default only as a mathematical example.

What does a zero increase mean?

It selects a fixed independent-rate model. Every planned eligible attempt uses the same chance, so prior failures do not change the result.

Can I model bad-luck protection?

Yes, as a user-supplied scenario. Enter a percentage-point increase and cap only when you want to test that hypothesis; the values are not presented as Bungie defaults.

Why does the calculator distinguish eligible attempts?

Activity eligibility can change by target, rotation, character, checkpoint, and patch. Counting an ineligible clear would make a precise-looking probability meaningless.

Correction history

  • 2026-07-11: Removed unsourced weapon rates, increments, caps, weekly multipliers, and API-integration claims; replaced them with a user-supplied scenario model.
  • 2025-11-17: Initial calculator published.

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