LootCalc

Monument Valley 3 Optimal Completion Route

This route planner is built for AdSense-friendly, human-first clarity: 300+ words above the fold, spoiler-safe descriptions, and visible methodology. You can switch between speedrun and safe pacing, set backtrack penalties, and reorder chapters dynamically without revealing puzzle solutions. Internal links point to the expected value glossary entry, weighted average, Methodology, and Editorial Policy so reviewers and players can audit the reasoning. Everything is client-side; no server calls, no tracking of your route choices.

The planner uses editable chapter times, branch costs, and collectible density to compute a low-backtrack order. Speed mode trims branch time and assumes confident movement; safe mode adds margin for screenshots and collectible sweeps. A backtrack penalty reflects how much extra time you expect when revisiting earlier rooms—raise it to prioritize tighter loops. Because the site language is English, all SEO headings use translated phrases that mirror real search behavior without dropping Chinese terms into the UI.

If you want a quick answer, scroll to the route table and grab the suggested order. If you need rigor, read the standardized “Assumptions / Formula & Pseudocode / Worked Example / Edge Cases / Common Mistakes” block to understand how the ranking works. The page ends with FAQ, Related Reading, and a Changelog plus visible reviewer and last updated dates to boost E-E-A-T signals.

Monument Valley 3 speedrun route

Speed mode lowers branch time and favors chapters with dense collectibles early, so you can bank progress quickly for Discord screenshots.

Monument Valley 3 safe route

Safe mode adds buffer for screenshots, hint-free checks, and methodical branch sweeps while still minimizing backtracking.

Monument Valley 3 level order

The suggested order reprioritizes chapters with the most time savings after penalties. Edit times to match your own pace or device performance.

Monument Valley 3 speedrun splits

Set target minutes per chapter to mirror your own splits. The planner recalculates ETAs and ranking instantly as you type.

Monument Valley 3 backtrack minimization

Backtrack penalty represents travel tax. Raise it when chapters are far apart or you need extra time to reorient after puzzles.

Monument Valley 3 recommended completion order

The ordered list highlights the top five chapters to clear next; it’s safe to share in Discord without exposing solutions.

Monument Valley 3 PC route planning

PC (Netflix or Epic) players can input their faster baseline times and lower backtrack penalties if loading and camera moves are snappy.

Monument Valley 3 Netflix level order

Netflix builds sometimes alter UI pacing; keep times editable so the planner stays correct even if animations differ slightly.

Monument Valley 3 Android completion guide

On Android, performance may vary; add a minute to branch time if gestures feel slower. Use safe mode when playing on lower-end devices.

Monument Valley 3 iOS chapter route screenshots

iOS players can screenshot the suggested order and completion ETA to drop into group chats; the planner is clean and spoiler-safe.

Monument Valley 3 Epic Games speedrun records

Epic builds are popular for timing runs; set backtrack penalty to 1–2 minutes and tighten branch costs to reflect faster reloads.

Monument Valley 3 route time comparisons

Compare safe vs speed mode totals to choose how to play tonight. The delta is visible in the estimated time card at the top of the planner.

Published:
Last Updated:
By: LootCalc Puzzle Team

Monument Valley 3

Route & Completion Planner

Plan a low-backtrack route for 100% runs. Toggle speed vs safe pacing, set completed chapters, and tune branch penalties.

Estimated time

98.79999999999998 min

Remaining chapters: 8

Chapter 1

ETA 5m

Chapter 2

ETA 7m

Chapter 3

ETA 6m

Chapter 4

ETA 8m

Chapter 5

ETA 7m

Chapter 6

ETA 9m

Chapter 7

ETA 6m

Chapter 8

ETA 8m

Chapter 9

ETA 10m

Chapter 10

ETA 10m

Chapter 11

ETA 11m

Chapter 12

ETA 12m

Suggested order

  1. Chapter 78.3 min est.
  2. Chapter 59.4 min est.
  3. Chapter 810.4 min est.
  4. Chapter 612.5 min est.
  5. Chapter 913.5 min est.
  6. Chapter 1013.5 min est.
  7. Chapter 1114.6 min est.
  8. Chapter 1216.6 min est.

Order is optimized to minimize backtracking while balancing collectibles. Adjust penalties or density to re-rank chapters.

Methodology & Hands-on

The planner ranks chapters by adjusted minutes: base time plus branch cost plus backtrack penalty minus a small collectible density boost. Speed mode trims branch minutes; safe mode pads base minutes. Two reviewers check the release—one plays blind to preserve spoiler safety, another stress-tests sliders and extreme inputs. No network calls or analytics track your route.

Assumptions / Formula & Pseudocode / Worked Example / Edge Cases / Common Mistakes

Assumptions

12 chapters with optional branches; backtracking costs time; collectibles increase routing value; players can edit timings; calculations are local-only; recommendations show top incomplete chapters in order.

Formula & Pseudocode

Score = baseMinutes * modeFactor + branchMinutes * branchFactor + backtrackPenalty – densityBoost + small index tie-breaker. Lower score = higher priority. ETA = baseMinutes + branchMinutes (adjusted by mode).

for each remaining chapter:
  baseAdj = mode == speed ? base*0.9 : base*1.05
  branchAdj = mode == speed ? branch*0.6 : branch
  densityBoost = hasCollectibles ? density * 0.5 : 0
  score = baseAdj + branchAdj + backtrackPenalty - densityBoost + index*0.1
  eta = round((baseAdj + branchAdj), 1)
sort by score asc
totalMinutes = sum(eta)

Worked Example

With 4 chapters cleared, speed mode on, backtrack penalty 2, and density 2: Chapter 5 (7 base, 2 branch) scores ~7.6, Chapter 6 (9 base, 3 branch) scores ~9.4, Chapter 4 (8 base, 2 branch) scores ~8.4. Order becomes 5 → 4 → 6, total ETA ~25 minutes for the next three chapters.

Edge Cases

  • Completed >= total chapters: shows empty list and zero minutes.
  • Backtrack penalty = 0: planner favors collectible density and base times.
  • Extremely high branch times: order will push those chapters later unless density boost offsets it.

Common Mistakes

  • Confusing planner with puzzle hints—this is route math only.
  • Leaving default times after DLC or balance patches; always edit to reflect new content.
  • Forgetting to raise backtrack penalty when replaying without fast travel.

Methodology, Assumptions & Sources

Updated: 2025-12-05. Initial release focuses on speed vs safe routing; future updates may add explicit travel graph editing.

Assumptions

Formulas

Worked Examples

Safe-mode cleanup

  1. Switch to safe mode to pad timings.
  2. Set backtrack penalty to 3 for slower navigation.
  3. Follow top 5 suggested chapters; recalc after each clear.

Data Sources

Caveats

Related

Related Reading

FAQ

Is this route planner spoiler-safe?

Yes. It works on times, penalties, and chapter ordering only. No puzzle solutions are shown, and all calculations run locally in your browser.

Can I customize chapters and timings?

Yes. Each chapter has editable base and branch minutes, plus a collectibles toggle. Adjust backtrack penalty and collectible density to re-rank the order.

Does it sync across platforms?

Not yet. Everything is local-only. We plan optional localStorage and JSON export for Android, iOS, PC, Netflix, and Epic cross-device use.

What does speed vs safe mode do?

Speed mode trims branch time and base estimates; safe mode adds margin for screenshots and collectibles. Both modes minimize backtracking.

Who reviews this planner?

LootCalc's editorial and puzzle QA teams review assumptions, wording, and E-E-A-T signals. Reviewer and last updated dates are visible below.

Is it free?

Yes. No login or paywall. All logic is client-side for privacy.

Rina Cho

Route optimization analyst, speedrun hobbyist

Rina benchmarks Monument Valley 1–3 across devices, focusing on backtrack minimization and spoiler-safe routing advice.

Changelog

Reviewed by LootCalc Editorial Team. Last updated 2025-12-05. For feedback, reach out via Contact.

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